Code breaker
Decoding the codes and conventions of written and spoken texts, eg:
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B |
D |
A |
| decodes the conventions of written and multimedia texts |
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| interprets literal and symbolic images of shapes, objects, setting,
colour and sound |
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| interprets the codes of the internet and the language of search
engines |
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Text user
Understanding the purposes of different written, spoken and visual
texts for different cultural and social functions, eg: |
B |
D |
A |
| interacts with others around a text by sharing and prioritising
ideas about wolves |
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| identifies the features of the narrative and transforms them into
powerpoint and readers theatre presentations |
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| applies own images and sounds to selected texts to create a new
powerpoint text |
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| understands the multimodal nature of texts by transforming conventional
print texts into e-texts |
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Text participant
Comprehending written, spoken and visual texts, eg: |
B |
D |
A |
| integrates own knowledge about wolves with new knowledge gained
from texts about wolves |
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| refers to own repertoire of images symbols and sounds associated
with wolves and their interaction with humans |
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| uses/finds images and sounds to enhance own understanding of wolves
and their interaction with humans |
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| relates to familiar words and concepts used in the story |
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| identifies links with other stories or knowledge of wolves and the
unexpected |
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Text analyst
Understanding how texts position readers, viewers and listeners, eg: |
B |
D |
A |
| challenges common perceptions of humans/wolves interactions |
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| examines fact and opinion in a variety of texts, eg myths, legends,
information texts and e-texts |
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| explores the effectiveness of traditional storytelling as opposed
to e-telling |
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| asks questions about the nature of a text and its positioning of
the reader |
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| questions the validity and reliability of internet sites, eg uses
a SWOT analysis |
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